I gave the design team a challenge. What if a popular toy maker came out with a playset based on the terrorists and insurgents in today's news? Those would be the enemies in Firecracker Fight. Honestly I didn't know what that would look like. Fortunately, they are geniuses.
This isn't just a bit of twisted fun, although it is that. It is also an example of the psychology behind a contemporary action game. It gives people a target for their fears, which they can play with in a safe environment. (I spoke about this in my video, "What it is, and why.")
We're making our way through the remaining art and models for the game. Actual playable levels? Soon!
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